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Xbox aim to wring more cash out of the games they’ve not cast into oblivion by launching new licensing arm and handing Minecraft to ex-Meta monetisation lead

Xbox, currently in the midst of multi-round mass layoffs as part of a plan to let a final total of 3200 people go, have announced a new arm of their business which is firmly aimed at milking more cash out of its blockbuster game series via licensing deals. That likely means more stuff along the…

Rock Paper Shotgun

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Hellraiser: Revival review

How do you revive a series like Hellraiser? When your source material spans four decades and multiple mediums, all with wildly differing tones (and fans), what stays, what goes? Where would you even begin? It’s a question developer Saber Interactive seems to struggle with throughout Hellraiser…

Eurogamer