Gears of War: E-Day studio finds a way to get more performance from Xbox Series S - one that other Xbox games could probably use
As a first-party Xbox title, Gears of War: E-Day is under pressure to look good and run well on Xbox consoles.
As a first-party Xbox title, Gears of War: E-Day is under pressure to look good and run well on Xbox consoles.
CD Projekt Red has let The Witcher 3 community know its work isn’t done patching the newly-released Remastered edition of the game.
For British people who were actively playing games in the late 80s and/or retro enthusiasts looking back at that period of the industry, the name Dizzy might ring a bell (it doesn’t for me, but what can I tell you, I’m 24).
Horror game makers Supermassive Games, the studio behind Until Dawn and The Dark Pictures Anthology, have followed through on plans to lay off staff not long after the launch of Directive 8020.
Street Fighter IV, the game that basically revived the fighting game genre back in 2009 and gave birth (not literally) to a new subset of players lovingly referred to as ‘09ers’, saw its final iteration in 2014’s Ultra Street Fighter IV. While it wasn’t the most perfectly balanced game, it’s…
Supermassive Games - the developer behind games such as Directive 8020 and the original Until Dawn - seems to have lost over 70 staff today as part of widespread layoffs at the company.
Who doesn’t love a good top-down ARPG; a solid dungeon-crawler with visceral action and real punchy combat that sticks in your teeth like toffee? Aside from Diablo and Path of Exile, there aren’t as many out there as I’d like. But Tarae: The Unbound, from South Korean studio Boundary and publisher…
Call of Duty: Modern Warfare 4 studio Infinity Ward is betting big on DMZ - the game’s extraction shooter mode - becoming another major pillar of the series. In a wide-ranging blog post and developer diary, we learn more about the studio’s goals, and how the upcoming DMZ builds on 2022’s Modern…
Divine Frequency launches in early access on October 27 with “70%” of the final game ready to play.
Xanadu Next isn’t amazing, but it’s endlessly charming.
Creating a timely satire can be tough when development takes half a decade or more - it’s the reason South Park’s stuck with its crude art style for literal decades, but the developers of GTA 6 can’t just replace their world-class tech with paper cutouts. Instead, the team simply tried to avoid…
Halo Studios can’t promise that the previously-announced Halo novel will land on shop shelves, but the company is “determined” to see the project cross the finish line regardless.
Film and TV show adaptations of Arc Raiders and The Finals are in the works - and developer Embark Studios is collaborating with Chernin Entertainment to get the job done.
Over the course of my illustrious tenure as RPS news mangler, I have seen many Simslikes. Tragically cancelled Simslikes from publishers better known for feats of tactical incest! Corrosively telegenic Simslikes suggestive of a paved-over burial ground! Cottagecore “don’t call me a Simslike”…
So many of the questions in a press briefing for the upcoming Dungeons & Dragons: World of Warcraft book revolved around whether the 52-year-old tabletop game would bend out of shape to work like a massively multiplayer online game. But while the D&D translation of WoW does include races and…
The software developer behind an unofficial PC version of N64 platformer Banjo-Kazooie has posted an impassioned screed about the usage of generative AI tools for rush-job PC ports of classic games.
In a new interview, Rockstar has discussed its revered approach to crafting the satire the Grand Theft Auto series is famous for - particularly relating to GTA 6 and whether the game should include, and lampoon, real-world politics.
More bad news for Ninja Theory today, as the studio’s consultation process with Xbox - following a second wave of cuts last week - seems to have resulted in layoffs.
Details about and dev chatter concerning GTA 6 continue to drip out as part of the marketing push towards its console launch in November. This time, some of the aspects of it I’m most intrigued to see how Rockstar have handled whenever they deign to bring it to PC have been discussed - how they’ve…
Amazingly, the thing that’s sold me on Sword Sage: Awakening’s potential isn’t the adorable red panda deity who poofs out of thin air to serve you restorative tea whenever you rest up at its cheery Soulslike bonfire equivalent - although I’ll admit it comes close. As its silly tea-stop interludes…
Behaviour Interactive, the Canadian studio mostly known for asymmetrical multiplayer horror survival game Dead by Daylight, is hiring for a new project that sounds altogether different.
In the grim darkness of the far future, there is something far worse than war. There is: a level that is basically a huge, spinning lock full of tentacles, with your Space Marine or Sister of Battle protagonist naturally serving as the key. Auroch Digital’s new FPS Warhammer 40,000: Boltgun 2…
Player numbers are still rising for The Witcher 3 following the release of the Remastered edition upgrade last week, as people not only return to the game following its overhaul but also buy it for the first time, or again.
Ace Combat 8: Wings of Theve has joined the ranks of September-October releases that have done very well commercially. The sequel, which officially launched on 2nd October following three days of early access, has been very popular on Steam.
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